List of fighters debuting in Super Smash Bros. Melee

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The thumbnail for the Super Smash Bros. Ultimate Event Tourney A Tribute to Melee (Melee is Life in PAL regions), which shows all of the newcomers from Super Smash Bros. Melee (excluding Sheik, due to her not having a separate character slot in Melee.)
The thumbnail for the Super Smash Bros. Ultimate Event Tourney A Tribute to Melee, which shows all of the newcomers from Super Smash Bros. Melee (excluding Sheik).

This is a list of Super Smash Bros. series fighters that debuted in Super Smash Bros. Melee. The page details their role in this series as well as other Super Mario-related media. Super Mario characters, as well as characters not originally from the Super Mario franchise who have had at least one significant appearance in bona fide Super Mario media, are covered in detail on their own articles.

See also:

Fighters with articles[edit]

Fighters covered in crossover articles[edit]

Ice Climbers[edit]

SmashWiki article: Ice Climbers
Ice Climbers from Super Smash Bros. Ultimate
Ice Climbers in Super Smash Bros. Ultimate
"Ice Climbers" redirects here. For other uses, see Ice Climber (disambiguation).
"Ice Shot" redirects here. It is not to be confused with Ice Racket.
“In Ice Climber, Popo and Nana are identical outside of their clothing. Two players can play at the same time, and the game can be cooperative or competitive depending on how you play.”
—Tips, Super Smash Bros. Ultimate

The Ice Climbers, named Ice Climber in Japan, are a pair consisting of a boy named Popo and a girl named Nana, who originate from the NES game Ice Climber. Though they have had only one single game of their own, aside from the modified VS. UniSystem arcade conversion VS. Ice Climber, they have made frequent crossover appearances in other Nintendo games, including Game & Watch Gallery 4, WarioWare: Twisted!, WarioWare: Touched!, Tetris DS, a mention in Game & Watch Gallery 3, and another appearance in NES Remix. Both Ice Climbers are playable fighters in Super Smash Bros. Melee, Super Smash Bros. Brawl, and Super Smash Bros. Ultimate.

Super Smash Bros. series[edit]

Super Smash Bros. Melee[edit]

SmashWiki article: Ice Climbers (SSBM)

The Ice Climbers appear as a new, playable default character in Super Smash Bros. Melee. The two are unique, as they fight as a team, but act as two separate characters. Depending on the alternate costume, the player can control either Popo or Nana, while the other is a computer player that copies their inputs and returns to the player when they are separated. The Ice Climbers attack simultaneously, and as they are two characters the player can grab two opponents and hold two items at once. If the second climber is KO'd, the leading one can still fight, but their attacks are not as powerful as they would be if both are present. However, if the player-controlled climber is KO'd, they are both sent back to the respawn platform. Also unique to the Ice Climbers is that they have normal traction on slippery ground.

Their neutral special move is Ice Shot, which sends out icicles toward the opponents. Their side special is Squall Hammer, in which the climbers spin around with their hammers. Their down special move is Blizzard, which has Popo and Nana send out a blast of cold air, briefly freezing an opponent if the opponent has high enough damage. Their up special move is Belay, in which one of the climbers throws the others into the air with a rope to pull the other up while damaging anyone who gets in the way of the attack; both Ice Climbers are put into a helpless state once the move finishes.

Both Popo and Nana are voiced by Sanae Kobayashi.

Gallery[edit]

Super Smash Bros. Brawl[edit]

SmashWiki article: Ice Climbers (SSBB)

The Ice Climbers return to the series in Super Smash Bros. Brawl, retaining their moveset and attributes from Super Smash Bros. Melee. However, both Ice Climbers are able to grab a ledge at the same time; in the previous game, the other climber cannot grab on if one is already on the ledge. Their Final Smash is Iceberg, in which they create a large iceberg in the middle of the stage; it freezes any platform in the surrounding area and damages any opposing player who touches the iceberg, doing a heavy amount of damage and sometimes freezing them. Players can attack the iceberg to shrink it, though the iceberg shrinks completely after a period of time.

The Subspace Emissary[edit]

The Ice Climbers were first seen climbing up the Glacial Peak, completely oblivious to the shootout between the Great Fox and the Battleship Halberd. However, they do see Meta Knight climbing past them, trying to get to the Halberd. The Ice Climbers see this as a challenge, and race him to the top, managing to reach it first. However, they discover the Aura Pokémon Lucario up there, who challenges Meta Knight. Popo and Nana could only watch. Just after the battle, the Halberd rams the Great Fox into the mountain. While Meta Knight and Lucario take this chance to get inside the Halberd, the Ice Climbers fall into the Canyon, where they find themselves with Marth, Lucas, the Pokémon Trainer, and Ike. The Subspace Army attacks them all, but they are saved by Mario, Link, Yoshi, Kirby, and Pit. The Ice Climbers eventually go to Subspace with all of the heroes, where they all get turned into trophies by Tabuu. However, Kirby is then revived by a badge created by King Dedede, so he saves Popo and Nana along with some other characters. The entire team then goes after Tabuu.

Gallery[edit]

Super Smash Bros. for Nintendo 3DS / Super Smash Bros. for Wii U[edit]

The Ice Climbers do not return as playable characters in Super Smash Bros. for Nintendo 3DS and Super Smash Bros. for Wii U, making them the only playable characters in the entire series that have been playable in more than one game before being cut. The director of the games, Masahiro Sakurai, has stated this is because they were unable to run smoothly on the Nintendo 3DS version of the game, and that while the Ice Climbers were running perfectly in the Wii U version, they were cut as they were unlikely to get a new game and Sakurai didn’t want the Wii U version to have an exclusive character. Instead, they appear as a trophy in both versions of the game; the trophy is a random unlockable in Super Smash Bros. for Nintendo 3DS; to unlock the trophy in Super Smash Bros. for Wii U, the player has to KO his/her rival four times in a single Rival Smash match.

Icicle Mountain's theme from Super Smash Bros. Melee and Ice Climbers' theme from Super Smash Bros. Brawl returns in the Wii U version as alternate themes for the Wrecking Crew stage, despite the characters being cut.

On a side note, the Polar Bears from their series appear as enemies in the 3DS-exclusive game mode, Smash Run.

Super Smash Bros. Ultimate[edit]

SmashWiki article: Ice Climbers (SSBU)

The Ice Climbers, alongside all Super Smash Bros. series veterans, return as unlockable playable fighters in Super Smash Bros. Ultimate. They received many aesthetic changes, such as Nana being more expressive when Popo grabs an opponent, or vice-versa. The Ice Climbers also have 8 costumes, like all other characters in the game. On a side note, the Ice Climbers' victory theme has been shortened compared to Super Smash Bros. Brawl.

The Ice Climbers retain their Final Smash from Super Smash Bros. Brawl, though it functions slightly differently: the iceberg now revolves, and no longer freezes opponents, instead only damaging them.

Both Popo and Nana's fighter spirit uses their artwork from Ice Climber.

Classic Mode route[edit]
Duos for Days
Round Opponent(s) Stage Song
1 Link, Zelda Great Plateau Tower Main Theme - The Legend of Zelda: Breath of the Wild
2 Ryu, Ken Suzaku Castle Ryu Stage
3 Villager, Isabelle Smashville Title Theme - Animal Crossing: Wild World (Brawl)
4 Donkey Kong, Diddy Kong Jungle Japes Jungle Level (Melee)
5 Palutena, Pit Palutena's Temple Title Theme - Kid Icarus
6 Mario, Peach Princess Peach's Castle Main Theme - New Super Mario Bros.
Final Master Hand, Crazy Hand Final Destination Master Hand / Crazy Hand
Gallery[edit]

Appearances in other Super Mario-related media[edit]

VS. System flyer[edit]

VS. System flyer, depicting Mario in the various games' roles. Notably, VS. Ladies Golf appears to depict a female version of Mario and VS. Ice Climber has him dressed like one of the Ice Climbers.
Mario wearing an Ice Climber outfit in a VS. System flyer

In a flyer advertising a number of games for the VS. System, Mario wears the outfits of characters that appear in each of them. One of them shows him wearing a red Ice Climber outfit.

WarioWare series[edit]

The microgame Ice Climber from WarioWare Gold
Popo in the Ice Climber microgame in WarioWare Gold

Popo makes a number of appearances in the WarioWare series in microgames based on Ice Climber. The player controls Popo in the Ice Climber microgame in WarioWare, Inc.: Mega Microgame$! and WarioWare Gold, the Ice Climber microgame in WarioWare: Twisted!, and the Ice Climbers microgame in WarioWare: D.I.Y. In WarioWare: Touched!, Popo appears as the sprite in the third level of 8-Bit Hero. In WarioWare: Get It Together!, he makes a cameo in the Ice Climber microgame, where he is seen hanging onto the condor.

Super Mario Maker[edit]

Popo and Nana, the Ice Climbers, in Super Mario Maker.

The Ice Climbers appear as one of the add-on Mystery Mushroom costumes that are unlocked after completing an Event Course titled "Popo & Nana's Climbing Challenge" in Super Mario Maker. Their animations and sound effects are taken directly from their original game.

Audio samples[edit]

Icon of an audio speaker. Super Smash Bros. Brawl - Popo performing Ice Shot. (Sanae Kobayashi, 2008)
File info
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Icon of an audio speaker. Super Smash Bros. Brawl - Nana performing Ice Shot. (Sanae Kobayashi, 2008)
File info
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Help:Media file • Having trouble playing?

Names in other languages[edit]

Ice Climbers[edit]

LanguageNameMeaningNote(s)Ref.
Japaneseアイスクライマー
Aisu Kuraimā
Ice Climber[?]
Chinese翻越冰山者
Fānyuè Bīngshānzhě (Mandarin)
Fāan'yuht Bīngsāanjé (Cantonese)
Ice Mountaineers[?]
雪人兄弟
Xuěrén Xiōngdì (Mandarin)
Syutyàhn Hīngdaih (Cantonese)
Snowman BrothersPrior to Super Smash Bros. Ultimate[?]
Korean얼음 타기
Eoreum Tagi
"Ice Climbing"; mistranslation of "Ice Climbers"[?]
RussianАльпинисты
Al'pinisty
Alpinists[?]
SpanishIce Climbers-[?]

Popo and Nana[edit]

LanguageNameMeaningNote(s)Ref.
Japaneseポポとナナ
Popo to Nana
Popo and Nana[?]
Chinese波波和娜娜
Bōbō hé Nànà (Mandarin)
Bōbō wòh Nòhnòh (Cantonese)
Popo and Nana[?]
DutchPopo en NanaPopo and Nana[?]
FrenchPopo et NanaPopo and Nana[?]
GermanPepe und NanaPepe and Nana[?]
Korean포포 와 나나
Popo wa Nana
Popo and Nana[?]
RussianПопо и Нана
Popo i Nana
Popo and Nana[?]
SpanishPopo y NanaPopo and Nana[?]

Pichu[edit]

Bulbapedia article: Pichu (Super Smash Bros.)
SmashWiki article: Pichu
Pichu from Super Smash Bros. Ultimate
Pichu in Super Smash Bros. Ultimate
“Pichu isn't a professional at charging electricity like Pikachu. The slightest touch can make Pichu discharge its electricity and shock itself.”
—Tips, Super Smash Bros. Ultimate

Pichu is an Electric-type Pokémon introduced in the games Pokémon Gold and Pokémon Silver. It is the pre-evolved form of Pikachu, the Pokémon mascot. It appears as a playable fighter in Super Smash Bros. Melee and Super Smash Bros. Ultimate and as a trophy in Super Smash Bros. Brawl and Super Smash Bros. for Nintendo 3DS, as well as being mentioned in the Palutena's Guidance conversation regarding Pikachu in Super Smash Bros. for Wii U and Super Smash Bros. Ultimate.

Super Smash Bros. Melee[edit]

SmashWiki article: Pichu (SSBM)

Pichu is a playable fighter in Super Smash Bros. Melee. It is an unlockable character, unlocked by beating Event Match 37: Legendary Pokémon, or by playing 200 Melee matches. Afterward, Pichu must be defeated in a match on Pokémon Stadium.

Pichu's moveset is similar to Pikachu's, though most of its attacks are weaker, and all of its electrical attacks also deal recoil damage. Pichu is also faster than Pikachu, but is the lightest character in the game, making it easily thrown off the stage. Its neutral special move is Thunder Jolt, which involves Pichu launching a ball of electricity rotating across the stage until it collides with an opponent. Its side special move is Skull Bash, which has Pichu charging up an attack before launching head-first across the screen, attacking any opponent it hits with a headbutt. Its down special move is Thunder, in which Pichu calls down a bolt of lightning that appears from a cloud above it and strikes any fighters in its path to damage them; if the bolt strikes Pichu, any nearby fighters are damaged by it as well. Finally, Pichu's up special move is Agility, allowing Pichu to warp in the direction held on the control stick in a burst of speed, and again if the direction is changed during the move; however, unlike Pikachu's Quick Attack, it neither gives as much distance nor deals damage.

Pichu is the only character in the game to have two taunts, one for each direction it is facing. It is voiced by Satomi Kōrogi in both English and Japanese, who does its voice in the Pokémon anime.

Gallery[edit]

Super Smash Bros. Brawl[edit]

Pichu is one of the five Super Smash Bros. Melee fighters that did not return as a playable character in Super Smash Bros. Brawl (the other four being Dr. Mario, Young Link, Mewtwo, and Roy). However, the player can get a trophy of Pichu by clearing All-Star Mode without continuing.

Super Smash Bros. for Nintendo 3DS / Super Smash Bros. for Wii U[edit]

Pichu appears once again as a collectible trophy in Super Smash Bros. for Nintendo 3DS, while it is referenced in Palutena's Guidance regarding Pikachu in Super Smash Bros. for Wii U.

Super Smash Bros. Ultimate[edit]

SmashWiki article: Pichu (SSBU)

Pichu, after being absent as a playable character in every Super Smash Bros. game since Super Smash Bros. Melee, returns as an unlockable playable fighter in Super Smash Bros. Ultimate. Like all other fighters in the game, it has a Final Smash, Volt Tackle, which functions similarly to Pikachu's identically named move, although Pichu's version does recoil damage to itself, but is also stronger. Pichu gains a new on-screen appearance and two new taunts, and it vocalises during some animations.

Compared to its appearance in Super Smash Bros. Melee, Pichu is faster, its aerial attacks have less landing lag, its short hop timing is reduced, it is heavier, its moveset (in addition to being slightly more differentiated from Pikachu's) has attacks that knock opponents back farther, many of its attacks deal more damage to opponents, and it does less damage to itself with electrical attacks (said attacks now cause around 0.4% damage each as opposed to 1–6%). Some of its attacks, however, are weakened.

Pichu's fighter spirit uses its artwork from Pokémon Global Link.

Classic Mode route[edit]

Lightweight Fracas
Round Opponent(s) Rule Stage Song
1 Jigglypuff Pokémon Stadium 2 Pokémon Center - Pokémon Red / Pokémon Blue
2 Squirtle Peach's Castle Road to Viridian City - Pokémon Red / Pokémon Blue
3 Mr. Game & Watch Skyworld Underworld
4 Olimar Pilotwings Light Plane
5 Kirby, Meta Knight Free-for-All Skyloft Butter Building (for 3DS / Wii U)
6 Mewtwo Prism Tower Pokémon Red / Pokémon Blue Medley
Final Master Hand, Crazy Hand (intensity 7.0 or higher) Final Destination Master Hand
Master Hand / Crazy Hand (intensity 7.0 or higher)

Audio samples[edit]

Icon of an audio speaker. Super Smash Bros. Ultimate - One of Pichu's taunts. (Satomi Kōrogi, 2018)
File info
​
Help:Media file • Having trouble playing?

Names in other languages[edit]

LanguageNameMeaningNote(s)Ref.
Japaneseピチュー
Pichū
From「ピカピカ」(pikapika, onomatopoeia for sparkling),「チューチュー」(chūchū, onomatopoeia for squeaking mice), and「プチ」(puchi, "little")[?]
Chinese皮丘
Píqiū (Mandarin)
Pèihyāu (Cantonese)
Transliteration of the international name[?]
ItalianPichuPichu[?]
Korean피츄
Pichyu
Transliteration of the international name[?]
RussianПичу
Pichu
Transliteration of the international name[?]
SpanishPichu-[?]

Falco[edit]

LylatWiki article: Falco Lombardi
SmashWiki article: Falco Lombardi
Falco from Super Smash Bros. Ultimate
Falco in Super Smash Bros. Ultimate
“Personally, I prefer the air!”
—Falco, Super Smash Bros. Brawl

Falco Lombardi is one of the main protagonists of the Star Fox series, the "ace pilot" of the team Star Fox and, due to his flying skills, the friendly rival of team leader Fox McCloud. He used to be the head of a gang, but bailed out to join the Star Fox team as Fox's second-in-command. Falco leaves the Star Fox team on occasions, and always reappears when needed. He has a very laid back but cocky attitude and is smart mouthed. Despite this, nothing gets in the way of Falco and Fox's friendship.

His surname is derived from the surname of Carlo Rambaldi, a special effects artist on films such as Alien and E.T. the Extra-Terrestrial.[1]

Super Smash Bros. series[edit]

Super Smash Bros. Melee[edit]

SmashWiki article: Falco (SSBM)

Falco is a playable fighter in Super Smash Bros. Melee. He is, however, unlockable, and is unlocked by beating 100-Man Melee or by playing 300 Melee matches, and then beating Falco on Battlefield. While his voice clips are mostly provided by Hisao Egawa, Ben Cullum voices Falco during the Adventure Mode Stage 6 cutscene or the Corneria Smash Taunt, and would later provide Falco's voice for Star Fox Adventures.

Falco's moves are exactly the same as Fox's, though his special moves have different attributes. Falco's Blaster has more of a forceful effect but isn't rapid-fire, and his Reflector attack blasts people upwards instead of sideways. His side special, named Falco Phantasm, possesses a meteor smash effect when used in midair though it does not travel as far as Fox's Fox Illusion, and his up special, Fire Bird, does not have as much reach as Fox's Fire Fox but can deal more damage. In addition, Falco has more attack power and jumps higher than Fox, while running slower and falling faster. Falco is also heavier than Fox, though is still one of the lighter characters.

Falco also appears in Stage 6 of Adventure Mode. In this, he, Slippy, and Peppy will appear in their Arwings in the second half of the battle to shoot at both the player and Fox. Additionally, if Falco is unlocked, he will sometimes replace Fox in the second battle, forcing Fox into the Arwing.

Gallery[edit]

Super Smash Bros. Brawl[edit]

SmashWiki article: Falco (SSBB)

Falco returns as an unlockable character in Super Smash Bros. Brawl. To unlock him, the player must to play 50 Brawl matches, complete 100-Man Brawl, or having him join the party in The Subspace Emissary after clearing The Swamp; using one of the former two methods the player must then beat him on Lylat Cruise to unlock him. His design has been changed, appearing more similarly to his appearance in Star Fox Command rather than Star Fox 64, and is now voiced by Dex Manley for the English version.

Falco's moveset has been altered for this game, differentiating him further from Fox. He kicks his Reflector forward rather than holding it in place, and his Falco Phantasm travels as far as Fox Illusion. His Final Smash is the Landmaster, in which he summons one of the vehicles to drive and attack opponents. Compared to Fox's Landmaster, this vehicle has weaker shots and battering damage, but a stronger barrel roll with less knockback, and the cannon shots deal more damage when opponents are standing on it. It also flies faster than Fox's, though it is the slowest on the ground.

Falco also has a Smash Taunt on the Lylat Cruise stage as well as on the returning Corneria stage.

The Subspace Emissary[edit]
Falco Lombardi in the Subspace Emissary.
Falco's snapshot in The Subspace Emissary

In the Subspace Emissary, he appears after Bowser shoots Diddy Kong (and uses him and some Shadow Bugs to create False Diddy Kong) and almost shoots Fox McCloud. Falco comes in with Arwing and jumps out with his guns to shoot and destroy Bowser's Dark Cannon (causing Bowser to retreat) and sees False Diddy Kong, Fox revives Diddy Kong and they all fight the evil clone. After defeat, Falco attempts to leave but Diddy Kong tries to tells him Donkey Kong has been kidnapped and turned into a trophy. Falco however ignores him, so Diddy Kong grabs Falco and drags him, just as he did with Fox when he ignored Diddy Kong. After Falco understands, he jumps inside his Arwing so they can follow Donkey Kong. Falco drops Diddy Kong off on the plane Donkey Kong is on, and he (with Captain Olimar and Captain Falcon) rescues Donkey Kong. Falco flies by in his Arwing giving a thumbs up at Diddy Kong.

After this, he was not seen again until the battle at the Battleship Halberd Bridge, where he joins Fox, Peach, Zelda, Lucario, and Solid Snake in defeating Duon. Once all of the teams unite, they enter Subspace, where they are defeated by Tabuu, with Falco being among the victims. King Dedede, however, comes to his aid with the help of Luigi and Ness, who were revived by Dedede's badges and are helping him revive most of the others. The newly revived Falco then heads with the others to stop Tabuu at the Great Maze once and for all.

Gallery[edit]